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Jeremiah Ball

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Born in Houston, TX, 1984

2011-2014 Studied Media Arts and Animation at the Art Institute of Houston-North, TX

 

My name is Jeremiah Ball, a US Army veteran. I graduated from the Art Institute of Houston-North in September of 2014 with a Bachelor's degree in Media Arts & Animation. I've spent the last 7 years refining my 3D modeling skills mainly geared towards environments to be built in Unity game engine. My passion has always been to create new things from designing to building. Driven to make the next project I take on the best I've done yet. I put my mechanical understanding and knowledge into much of my design pipeline as well as into the design itself. 

 

 The majority of my work focuses on 3D modeling in 3D Studio Max, while creating textures with Photoshop and Substance Painter. The secondary focus has been environmental concepts created with Photoshop.

 

I specialize in Autodesk 3ds Max, Photoshop and Substance Painter. I utilize these programs to produce the highest quality renderings possible. Both photo realistic and stylized. Professionalism and communication are first and foremost. Progression is key to staying current and relevant, so I thrive learning new ways to create and am always looking to optimize any aspect of the workflow for the highest quality result.

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